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Star Nomad 2 major update incoming

Half Geek

It’s a balancing act between more vision, and avoiding everything looking too small on mobile screens. An example of the new design below: With more space, there will also be an increase in NPC ship activity. Other NPC ugprades include additional missile launchers and drone bays on ships that field drones.

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Star Nomad 2 Patch Notes (v 2.22.07)

Half Geek

NPC Flight AI updated to take advantage of the larger flight area. Roguelike mode, NPC pilots will rank up and upgrade their ships more often. In the mid-game, NPCs will come equipped with better armor, shields and weapons. NPC Combat Drone AI re-coded, to optimize flight patterns enabling more shots on target.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The Dynamic NPC Dialog Demo highlighted Ada, an example for building an in-game non-player character (NPC) as a generative AI application, using Unreal Engine MetaHuman by Epic Games.

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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. Managing live games requires a balance of retaining mature players with evergreen content, personalizing offers, attracting new players, and getting them into your core loop as quickly as possible.

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Star Nomad 2 Update 2.22.08 (Beta @Android)

Half Geek

Some bug fixes and re-balancing. Fixed a bug with Merchant NPC during random encounters, if the player is busy in conversation, and Pirates or Zerkers interrupt, it will now resume normal flight. Thank you to players who have provided feedback! Fixed bug with new player Drone AI sometimes flying off into the void.

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Like a Dragon Gaiden Low FPS: How to Boost Performance

Game Errors

To fix the low FPS issue in Like a Dragon Gaiden, ensure that your drivers are up-to-date and that your hardware meets the system requirements of the game, then explore in-game graphics settings to find the optimal balance between performance and visuals. Wait for the process to complete, then relaunch the game.

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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Whenever an NPC is about to dump backstory and exposition on you, they'll ask you to take a seat. During big long quest chains, there are periodic quest stages where you have to wait 1-2 in-game days before checking in with the NPC again. Diegetically, the NPC has to prepare a machine or potion, or get supplies, or whatever.