Dev snapshot: Godot 4.0 beta 9
Mircosoft Game Dev
DECEMBER 19, 2022
has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. The OpenGL renderer now use an instanced array buffer instead of UBO for canvas item batching, increasing performance and compatibility on low-end devices, including Intel Macs ( GH-70065 ).
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