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Dev snapshot: Godot 3.2.2 beta 2

Mircosoft Game Dev

release with bug fixes in 3.2.1 , we're now looking at integrating some new features that didn't make it into the 3.2 Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ) ( added in 3.2.2 stable, which is why we publish this beta build now. stable, which is why we publish this beta build now. How to test.

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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

This new RC 2 build should be quite stable and we hope that many Godot 3.2.x stable build. If all goes well, the next build should be 3.2.2-stable. Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). It should be safe to test this build directly with pre-existing projects made with Godot 3.2.x.

Beta 52
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Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

release with bug fixes in 3.2.1 , we're now looking at integrating some new features that didn't make it into the 3.2 Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). stable, which is why we publish this beta build now. stable, which is why we publish this beta build now. After refining our Godot 3.2

Beta 52
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Dev snapshot: Godot 3.2.2 beta 4

Mircosoft Game Dev

This beta 4 fixes some regressions and adds more bug fixes to make the upcoming release even better. Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). stable, which is why we publish this beta build now. stable, which is why we publish this beta build now. Fix for the dangling Variant bug.

Beta 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

This new RC 3 build fixes a couple recent regressions. Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). While this is not a feature per se, it fixes a major annoyance that users have had with pointers to freed objects unexpectedly being re-assigned to new objects, causing hard-to-debug issues. How to test.

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

This new RC 1 build should be quite stable and we hope that many Godot 3.2.x stable build. Fix for the dangling Variant bug , kudos to Pedro ( RandomShaper ). It should be safe to test this build directly with pre-existing projects made with Godot 3.2.x. Fix for the dangling Variant bug. The upcoming Godot 3.2.2

Beta 52
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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

branch is worked on in parallel and receives minor updates to fix bugs, improve usability and occasionally add some compatible features. iOS export templates are now included in the Mono build. Thanks to the work of Pedro ( RandomShaper ), debug versions of Godot (e.g. But Godot 4.0 We thus released Godot 3.2.1 is released).

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