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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: A lot of bug fixes and improvements in these areas particularly, check out the PRs listed below: Animation, Navigation, GDScript, Rendering. However, many of you still used these properties in code, preferring degrees to radians. Bug reports.

Beta 101
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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: A lot of bug fixes and improvements in these areas particularly, check out the PRs listed below: Animation, Navigation, GDScript, Rendering. However, many of you still used these properties in code, preferring degrees to radians. Bug reports.

Beta 78
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Note: This breaks compatibility intentionally, but we missed merging relevant transition code in this beta ( GH-70244 ). If you have existing scenes and resources with navigation polygons and meshes, you might want to skip beta 9 and wait for beta 10 in a few days so that your scenes and resources are ported seamlessly. Bug reports.

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Note: This breaks compatibility intentionally, but we missed merging relevant transition code in this beta ( GH-70244 ). If you have existing scenes and resources with navigation polygons and meshes, you might want to skip beta 9 and wait for beta 10 in a few days so that your scenes and resources are ported seamlessly. Bug reports.

Beta 75
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Please help us test it to ensure that no new regressions have slipped through code review and testing. TileSet: Fix potential crash when editing polygons ( GH-40560 ). Bug reports. beta 1 and RC 1.

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Dev snapshot: Godot 3.5 beta 2

Mircosoft Game Dev

You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. It is really as simple as that to get started, place them wherever you like in your game level. Bug reports. This should show up initially as a quad. What is it?

Beta 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Please help us test it to ensure that no new regressions have slipped through code review and testing. TileSet: Fix potential crash when editing polygons ( GH-40560 ). Bug reports. RC 1 and RC 3.