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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

A staggering 70% of the top Android and iOS developers use it to develop exceptional mobile games. Unity provides numerous essential tools to facilitate seamless mobile game development. It allows developers to create and optimize their games for hundreds or even thousands of mobile devices. Let’s find out.

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QXR Studios accelerates game testing and development with Amazon GameLift Anywhere

AWS Games

Players build decks with cards from Government, Corporate, or Underground factions, and go up against other players or artificial intelligence (AI) to advance through the game in a cross-over digital world that supports cards from outside intellectual properties (IP).

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

There's still more I want to add over coming days, but there's no reason to delay the publication of the beta 2 builds. macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures. Android: Add GDNative libraries to Android custom Gradle builds ( GH-49912 ). Highlights.

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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). We had a beta 2 build ten days ago , and a number of issues have since been found and fixed, so it's time for Godot 3.4 C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ).

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Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

Godot is a free and open source game development software that game devs can use to make beautiful 2D and 3D games. . As we progress through this tutorial series, I’ll be doing so with a focus on using no-code development tools rather than scripting to create games. Read the Full Tutorial ? Game Object Control. Learn More ?

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.3 , after more than 7 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.

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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). This beta 4 build provides additional features and fixes to bugs reported against previous builds. C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248 ).

Beta 52