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The Secret Behind Building a Great Mobile Game

Big Games

There were days when the game developers had to build a flawless game and launch it in the Play/App Store, and the rest was taken care of by the users. But in today’s competitive world, the players are unaware of about 80% of the games, while 20% of the games are unprofitable and are removed from the online medium.

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Solo dev Jason Larabie of Rodent Games works after hours on Artificer’s Tower “I live a dual life” 

PreMortem.Games

Operating under the name RodentGames, Larabie has taught himself the necessary skills to create his upcoming game Artificer’s Tower, a happy mix of base building, management sim and boss battles. “I I simply couldn’t shake off my passion for making games”, says Larabie. “So, And that’s exactly what Jason Larabie did.

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Top Unreal Game Development Companies in 2024

Logic Simplified

The potential for building epic games on Unreal by game app developers and creators across industries has increased. If you’re looking for an Unreal Game Development Company, there are some key factors to consider in order to make an informed choice. This decides whether the game is worth pursuing or not.

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Top Emerging Free Game Development Tools and Trends!

Big Games

We’re talking free game development software , mind-blowing technology, and trends hotter than a dragon’s breath. Think AI that helps you build landscapes, real-time 3D sculpting like magic, and coding made accessible even for total newbies. Most mobile game development companies use this tool to make their work effortless.

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Hyper-casual bible: top resources for making a hit game

Game Analytics

Building hyper-casual games is a great way to get into game development. With their short cycles and simple gameplay, crafting a hyper-casual title means you can learn important skills across game design and monetisation, which you’ll need for success in the mobile games industry. How to get started.

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Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith

PreMortem.Games

For example, games like io-style , FPS shooters , drawing mechanics games , and transform-based running games, have all passed their peak popularity, but we still see new hit titles emerging recently.” ” What was the reason for the shift towards the Hybridcasual game market? .”

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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobile game studios are acquiring new players (UA) and keeping those players in your game (player retention).