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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Additionally, the modern backend can implement rendering methods , such as forward clustered, mobile, and more in the future (such as deferred clustered, cinematic, etc.). Animation streaming : Modern games have long cinematics, which require a lot of animation data. Additionally, Godot 4.0 Large team VCS support.

AAA 145
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Godot 3.1 is out, improving usability and features

Mircosoft Game Dev

Use baked lightmaps instead. GDScript allows to write code in a quick way within a controlled environment. Does not always catch errors during compile (or write) time. New track type: Animation (play animations of sub-animation player, allowing complex cinematics). GIProbes of course don't work. New track type: Bezier.

Feature 52
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How to Use Unity Cinemachine Virtual Cameras

Game Designing

When using Cinemachine, you don’t need to know how to write code, though coding is still essential for some components, such as scripting how a user zooms using a mouse wheel, for example. This can be ideal for cinematics who have been looking for a way to fully automate in game camera systems.