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What Are Asymmetrical VR Games?

Game Designing

The Advent of Remote Asymmetric VR Games During the pandemic, millions were stranded at home, all seeking entertainment and connections with family and friends on virtual platforms. As mentioned earlier, non-VR players have a different point of view. This led to the popularity of remote multiplayer options.

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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Kristian Segerstrale : Kristian was a co-founder of Glu mobile, CEO of Playfish acquired by EA, was a seed investor in Supercell, was a senior exec at EA, and now is the CEO of Super Evil Megacorp which will soon release their new MOBA shooter called Catalyst Black ( [link] ). and now is the CEO of Super Evil Megacorp. It's a hybrid game.

Games 52
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The Economics of a 2D Adventure Today

Grumpy Gamer

Someone recently submitted a question asking what it would take to build a classic 2D point-n-click adventure today and would it be a viable business? 1) We're building a classic 2D point-n-click adventure game. The goal here is a class point-n-click adventure. Assumptions. But more on that later.

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