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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

macOS: ARM64 build, code signing. Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. macOS: ARM64 build, code signing. It was reusing parts of the code for baking GIProbes, and that made it quick but not great in terms of quality.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Revamped collision layer grid in the inspector. To simplify some of the most common constructs in input handling code for character movement, Aaron Franke ( aaronfranke ) added two new helper methods : Input.get_axis() and Input.get_vector(). HTML5: PWA, Godot/JavaScript interface, AudioWorklet. Dynamic BVH for Godot Physics 2D.

UX 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

Note: Breaks compatibility for users of this plugin, but it's easy to adapt your code. Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ). Physics: Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D ( GH-39399 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ). Physics: Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D ( GH-39399 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ). Physics: Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D ( GH-39399 ). Editor: Add editor freelook navigation scheme settings ( GH-37989 ).

Beta 52
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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

when running in the editor, or exporting a debug build) will properly handle such situations and, when using the debugger, provide a clear error message so that the user code can be adapted to prevent the issue. Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ).

Debug 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). Vitika Soni ( Vitika9 ) reworked the features and user experience of Godot’s ColorPicker during Google Summer of Code 2022. The second part of her work has just been merged, and should significantly improve the ColorPicker’s UX.

Beta 52