Remove Collision Remove Debug Remove Demo Remove Texture
article thumbnail

Developer Shares Building Fabrics, Ropes, And Soft Bodies

Cocos

Though not fully complete, the demos already show a lot of progress, and the developer is selling their findings on the Cocos store for Chinese developers. Try it out now (Note the demo is in Chinese): ClothDemo for 2.x Combined with the knowledge of the rendering, the texture is actually very close to the rendering vertex data.

Build 98
article thumbnail

Maintenance release: Godot 3.2.2

Mircosoft Game Dev

The Dodge The Creeps C# demo running on the iOS Simulator. Such pointer could be reported as valid even though the memory it points to was not, or worse, that memory could now hold a different object, leading to hard to debug situations. Thanks to the work of Pedro ( RandomShaper ), debug versions of Godot (e.g. feature set.

Debug 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Raise errors when accessing deleted objects in debug. Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. New CPU lightmapper.

article thumbnail

Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The multiplayer demos have been updated with this change, and you’ll find a new reference implementation for WebSocketServer and WebSocketClient nodes in GDScript that should ease the transition to the new API. target=template_debug : Debug template, optimized, with debugging code. GUI: Improve ColorPicker UX ( GH-62910 ).

Beta 52
article thumbnail

Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The multiplayer demos have been updated with this change, and you'll find a new reference implementation for WebSocketServer and WebSocketClient nodes in GDScript that should ease the transition to the new API. target=template_debug : Debug template, optimized, with debugging code. GUI: Improve ColorPicker UX ( GH-62910 ).

Beta 52
article thumbnail

Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Revamped collision layer grid in the inspector. Such use-after-free access needs to be guarded with is_instance_valid(obj) , but this has been surprisingly difficult to get right due to a number of bugs and inconsistencies between debug and release builds. Fixes depth sorting of meshes with transparent textures ( GH-50721 ).

UX 52
article thumbnail

Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

2D: Pseudo 3D, Texture atlas, AStar2D. C# version of the Dodge the Creeps demo running in Firefox. Other networking changes involve the support for UDP multicast , WebSocket demos and tutorials , a WebSocket SSL server and basic cryptographic features. 2D: Pseudo 3D, Texture atlas, AStar2D. 3D asset pipeline: glTF 2.0

Render 52