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How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Learn C# Unity uses C# as its primary scripting language. Use asset stores wisely Unity Asset Store offers a wide range of free and paid assets, such as 3D models, textures, sound effects, and plugins. Shader programming allows you to manipulate lighting, textures, and visual effects, resulting in unique and optimized visuals.

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Maintenance release: Godot 3.4.1

Mircosoft Game Dev

Editor: Expose ScriptEditor::edit to scripting ( GH-55709 ). Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). GDScript: Don't ignore the type mismatch in setter function ( GH-54117 ).

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Release candidate: Godot 3.4.1 RC 3

Mircosoft Game Dev

Editor: Expose ScriptEditor::edit to scripting ( GH-55709 ). Import: Fix texture atlas generation when source sprite is larger than generated atlas ( GH-55094 ). Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). GDScript: Don't ignore the type mismatch in setter function ( GH-54117 ).

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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

Exporting C# projects to iOS should be done from macOS using the classical workflow , and the scripts will be automatically compiled Ahead-of-Time (AOT) for iOS. This drastically reduces drawcall-related bottlenecks and can give massive gains in specific scenarios (drawing lots of sprites, big TileMaps, text rendering).

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Getting started with HaxeFlixel in 2021

Radiator Blog

The engine should be able to render and simulate 200+ lightweight game objects -- frame-animated sprites with simple collision, no fancy physics or shaders. Construct : seems ok, and I think I could've gotten used to the visual block scripting, but overall the pricing and licensing feels weirdly restrictive. and no WASM.)

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Explanation of the Gameplay Framework - Guide to Cocos Cyberpunk Source Code

Cocos

The contents is shown as below: Preloading 【Important】Data and Action Game Module Guide Level Module Guide Actor Module Guide Main Character Control Character Animation Masking and IK Monster Spawn Mechanism Item Drop Mechanism … Preloading Entry Script init.ts The previous article briefly mentioned this entry script named init.ts.

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Full Unity 2D Game Tutorial 2019 – Particle Effects CPU and GPU

Game Development

Particle effects are a special type of technique used to display many objects/sprites in an efficient manner to create various effects. Texture Sheet Animation. Allows you to get information on the particle in a script. Full Unity 2D Game Tutorial 2019 – Particle Effects CPU and GPU. Allows particle to collide with colliders.

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