Solo dev Mario Malagrino “The psychological pressure is the worst part of game development”
PreMortem.Games
NOVEMBER 3, 2023
As an artist, I see games as works of art, not just as interactive entertainment. I sketch many times, not only my concept art but even game mechanics. Additionally, I love fantasy movies, which is why the entire game is themed around a fantasy world.” “One of the biggest advantages is surely the freedom.
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