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Solo dev Mario Malagrino “The psychological pressure is the worst part of game development”

PreMortem.Games

As an artist, I see games as works of art, not just as interactive entertainment. I sketch many times, not only my concept art but even game mechanics. Additionally, I love fantasy movies, which is why the entire game is themed around a fantasy world.” “One of the biggest advantages is surely the freedom.

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How to Price Your Board Game

Brand Game Development

Along with your box, the theme and mechanics of your game, and the reviews you receive, board gamers will make a decision to buy or not to buy. It’s a really simple concept that has all sorts of profound strategic implications. Now, yes, Fantasy Flight does have to charge a lot of money to break even on all those parts.

Games 130
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Although this is typically the only place where you can get a monthly peek into all the development that goes into Kristala—a 3D dark fantasy ARPG from female-lead Astral Clocktower Studios—things will soon be changing. Ready to see how things are going now in the fantasy world of Ailur? Concept Art. Let's dive in.

Dev 52
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The Future of Art & AI in Game Production

iXie gaming

AI-driven tools generate dynamic content, adapt game mechanics, and customize aesthetics, resulting in more engaging gameplay and new storytelling possibilities. Join us as we unlock the endless possibilities that emerge from the fusion of creativity and technology in interactive entertainment.

AI 52
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The three most important qualities in an RPG

Keith Burgun

So what we end up with, over time, is a “tradition”, or traditions within a blanket term like “RPG” There are so-called “ARPGs” like Diablo, JRPGs like Final Fantasy, CRPGs like Ultima, tactical RPGs like Fire Emblem, and so on. Over the years, I have loved games in all of these categories.

Fantasy 52
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Stumble Guys vs. Eggy Party: Which Fall Guys Clone Is the King of Mobile?

Game Refinery

When a game with a unique style and appearance becomes a hit, it doesn’t take long for new games to emerge, hoping to emulate that success by using the same gameplay mechanics, visual style and features. You’d be forgiven for mistaking Stumble Guys for Fall Guys. Tournament options in Stumble Guys.

Mobile 52
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How To Design the Rules of Your Board Game

Brand Game Development

Game rules are how we regulate the mechanics of our games so that they are consistent with the messages we want to send to players. Paths: World of Adia , a fantasy themed tabletop RPG. Paths: Temple of Ukro’Kaah , a fantasy themed dungeon crawling board game. Mechanics are how you bring the basic ideas to life.