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Let's talk about those Xbox studio closures. | Microcast

GamesIndustry.biz

This week, we take a quick dive in Xbox's closure of four Bethesda-owned studios , as well as what this means for Microsoft's wider gaming strategy, the future of the smaller studios it still owns, and its reputation with the rest of the industry and gamers. Read more

Studios 103
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Warner Bros. addressing "volatile" AAA console space with live services, mobile free-to-play

GamesIndustry.biz

Discovery has been historically focused on AAA console games, but the company's CEO and president of global streaming and games JB Perrette wants to change that. And having 11 owned studios where we're not just a publisher of games but actually a developer of games, we think is a differentiative asset for us." Read more

AAA 98
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Take-Two's troubles and why Xbox console sales don't matter | GI Microcast

GamesIndustry.biz

This week, we discuss the reported troubles at Take-Two with claims that indie-focused label Private Division, Rollerdrome developer Roll7 and Kerbal Space Program 2 studio Intercept Games were all affected (and, in some cases, closed) by the planned 580 layoffs.

Console 103
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Mobile vs. Console Gaming: A Detailed Guide

Juego Studio

The advancement in technology has given rise to many gaming platforms. Consoles and mobiles are two of them. Both platforms have their advantages and disadvantages. Consoles have larger screens, and high-quality graphics, and can perform multiple actions using game controllers.

Console 52
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Sony’s PC learning curve hits an incline | Opinion

GamesIndustry.biz

Since Sony entered the console market thirty years ago, it has devoted an immense amount of time, money, and focus to building up a studio system to deliver a steady flow of high-quality exclusive games for PlayStation platforms.

PC 136
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Dean Gichukie’s studio Kunta Content delivers authentic African stories

PreMortem.Games

This Kenyan-based studio is on a mission to tell authentic, ultra-African stories. Inspired by Kunta Kinte from the historical book and miniseries ‘Roots’, their studio name and logo also hold a powerful secret, the numbers 17 and 67, symbolising the year Kunta Kinte was captured. One alone is incomplete.

Content 152
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The continuing quest to bring Age of Empires to mobile

GamesIndustry.biz

Since then, the historical real-time strategy series has had multiple releases on platforms such as home consoles and mobile devices. It is currently co-developed by TiMi Studio in partnership with World's Edge, and Xbox Game Studios serves as its publisher. Age of Empires was originally launched for PC in 1997.

Mobile 103