Open world RPG design notes from Enderal, a big long Skyrim mod
Radiator Blog
MAY 5, 2021
The Enderal builders don't want the player to ruin their carefully arranged clutter, so we get absurd things like "empty" sausages or un-lootable plates of food, breaking Skyrim's UX patterns for pickups. Dense narrow spaces = too much content packed together and repetitive encounters. Wider, spread out, less dense. Money sink.
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