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Brothers: A Tale of Two Sons | Why I Love

GamesIndustry.biz

Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Ember Trail's Cruz Segovia Ardiz, game director of the alien planet management game Distant Bloom , which launched on Steam last week. Read more

Cutscenes 105
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Hello! I have a question about cutscenes. How does a decision get made about whether a cutscene can be skipped or not? I know some games have certain skipable cutscenes and others unskippable, and that in HD remakes of old games developers will sometimes add the ability to skip them. Do these decisions tend to be story-motivated or is there commonly a background mechanical reason to force a cutscene to play fully through?

Ask a Game Dev

Cinematics are mostly for storytelling purposes, but they also hid a very real secondary purpose - we would do a lot of game setup during cinematics, like streaming data off of a physical disc while the cinematic is playing so that we can load what comes next.

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Maximizing Acquisition and Retention Through Mobile Game Analytics

iXie gaming

Mobile game developers face the daunting task of acquiring and retaining players in today’s fast-paced mobile gaming world. Well, there has been a significant increase in competition, providing players with more mobile gaming options than ever. Mobile game analytics solution has emerged as an indispensable ally in this pursuit.

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Maximizing Acquisition and Retention Through Mobile Game Analytics

iXie gaming

Mobile game developers face the daunting task of acquiring and retaining players in today’s fast-paced mobile gaming world. Well, there has been a significant increase in competition, providing players with more mobile gaming options than ever. Mobile game analytics solution has emerged as an indispensable ally in this pursuit.

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Game-Changing Storytelling: How To Integrate Narrative Elements in Mobile Games

Game Refinery

Narrative design has always been an important part of video game development, but its significance in modern-day games continues to grow as narrative elements play an important role in player engagement and retention. Several exploration games also incorporate similar story designs. The core gameplay in Gossip Harbor.

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Understanding the Great Video Game Recession. Or Not.

The Bottom Feeder

The video game industry is seeing a big wave of layoffs and game company closures, and it may be that we have begun the long, slow, agonizing bleed of a recession. But I have a whole lot of my own personal skin in this game, and I've been writing and speaking on this exact topic for a long time. Our next game!

Indy 103
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Hideo Kojima: Influential and Innovative Video Game Director and Writer

Game Designing

In the world of video games, few people have played as large of a role in progressing video games as an art form as Hideo Kojima. For over three decades the Japanese game director has continued to release classic and critically acclaimed video games, most famously the Metal Gear series. Early Career. Independent Work.