Remove Data Remove Mechanics Remove Point and Click Remove Simulation
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The Final 100 Play-Tests: How to Put Final Touches on a Board Game

Brand Game Development

Click here. To quote my good friend, Wikipedia: “ [i]n statistics, an outlier is an observation point that is distant from other observations. An outlier may be due to variability in the measurement or it may indicate experimental error; the latter are sometimes excluded from the data set. Only thing I can do is test.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

The game won over millions of gamers with the adorable Cookie characters and a perfect mashup of RPG and Build & Harvest mechanics. Therefore, Cookie Run: Kingdom ’s similar but improved art style with a casual Build & Harvest and in-depth RPG gameplay makes it easier to win over adult players, which is supported by the user data.

Baking 52
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How to Turn Negative Play-Test Feedback into a Brilliant Game

Brand Game Development

Click here. I’m just adding another mechanic and a tweaking a few rules. Now I’m going to share with you specifically the feedback I got and I’ll tell you how I’m processing it… Step 1 – Gather Data through Surveys. Just here for Highway s & Byways updates?

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How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

Data from the best in business, Sensor Tower. This leads to a higher CTI (Click Through Installs) and conversion rates in app stores since the players who viewed and tapped the ad see a similar content in the store page - even though the ad originally was just a fake gameplay. All revenue is net. source: Sensor Tower.

Co-op 52
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. It also has more useful built-in data types such as integer vectors. The core engine has been significantly optimized, especially on the memory and data-oriented areas.

AAA 145
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On Backtracking in Roguelikes

Grid Sage Games

Some roguelikes don’t go heavy on realism, in which case backtracking for this reason can be considered a non-issue and solely a decision to be made within the greater mechanical design, though this does mean progress ends up feeling gamier overall. but it gets the point across (open image for full size). Meta Complexity.

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Fantasy Strike's Features

Sirlin

In Fantasy Strike, you just click on anyone in your in-game friends list to challenge them. You just click on them to challenge, and that’s it. It’s intentional that you click once to challenge, they accept, then you are playing. You would touch their name on a list and call them. No more UI than that is needed.

Fantasy 52