Joan Fons is hired to work on Godot's rendering
Mircosoft Game Dev
MARCH 1, 2021
release, and should make lightmaps a viable option for 3.2. Debug output of the prototype implementation. Not long after that, I got a job as a Godot consultant at Prehensile Tales, which I kept till last Friday. My latest big contribution to the engine is the new CPU lightmapper, which will be landing with the 3.2.4 Red: depth buffer.
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