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Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

With the game now announced for a 2024-release, the part time solo dev is motivated to finish the game. There have been times in my work at Blizzard where I’ve made an animation or edited a PSD file or a 3D model to iterate more quickly on a design and the designers on those teams have let me know how much they appreciate it.”

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Dev Diary: 03/31/17

Brand Game Development

I’ve created a playtesting log and I’ve done 11 tests so far. If you want to learn more about record-keeping and playtesting, I’ve got a great article for you to check out. I take my own advice, and this is what my playtesting log looks like. These tests can all be classified as “movement tests.”

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How to Use Reddit as a Board Game Dev

Brand Game Development

For clarity and flow, I lightly edited the transcript. r/tabletopgamedesign and /r/boardgameindustry are good for connecting with other designers and developers, getting feedback on a design, or even organizing playtests. Many developers choose to create their own subreddits for playtesting. Who is Raf? It worked great. /r/boardgames

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How to Identify & Fix Problems with Your Board Game

Brand Game Development

I’ve written before about the usefulness of documenting your playtesting. It contains both pragmatic advice and a primer to the mindset I want you to take into playtesting. Eventually, you’ll have to edit the rules until they help them learn. Now your game is ready for blind playtesting. Need help on your board game?

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How to Work in a Team in the Board Game Industry

Brand Game Development

What follows is a lightly edited transcript of our conversation over DMs in Discord. I’ve split it into five sections for your convenience: How Ben, Sarah, and Will Got Started How Working in a Team Feels The Downsides of Teamwork Communication in a Team Advice for New Game Devs. This is unusual for most game devs, I think.

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What to Expect When You’re Making a Board Game: Time, Money, and Effort

Brand Game Development

Garret is a sharp guy and a good game dev. ” It’ll be aimed at letting first-time game devs know what they’re getting into with self-publishing. .” ” It’ll be aimed at letting first-time game devs know what they’re getting into with self-publishing. Who is Garret?

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Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

Godot is a free and open source game development software that game devs can use to make beautiful 2D and 3D games. . You’ll be prompted to enter your game’s name and storage location, so enter those now and then click on “create and edit”. We could edit things like the castle’s position, size, color, and many other attributes.

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