Tue.Mar 14, 2023

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Second Life is coming to mobile, nearly 20 years after launch

Game Developer

Second Life , one of the earliest attempts at the metaverse, is branching out into the mobile game market.

Mobile 246
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CMake Cross-Compiling using Docker

That One Game Dev

In this article I explore C/C++ cross-compiling through docker containers. I use the very well made dockcross containers. Check out for more! The post CMake Cross-Compiling using Docker appeared first on That One Game Dev.

Dev 83
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ZA/UM exec producer Kaur Kender officially leaves studio

Game Developer

Kaur Kender dropped his lawsuit against ZA/UM in late 2022, and has now departed the studio after paying the legal fees for its majority shareholder.

Studios 189
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Deathgrip by Reclaim Interactive takes us back to the podracers of the future

PreMortem.Games

Deathgrip is a sci-fi arcade racer in which pilots get pulled by overpowered engines through alien landscapes at brain-melting speeds. It’s unapologetically reminiscent of the Star Wars podracer games from the 1990’s but it’s insanely fast and incredibly fun. The game is made by a two-man team called Reclaim Interactive. “I think racing games have fallen out of favor because there’s a lack of innovation as they focus more on graphics and realism than creativity and feel”, says founder and

Racing 52
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Ex-Diablo devs form new studio Gas Giant Games

Game Developer

The newly formed Gas Giant Games will make their presence known at next week's Game Developer's Conference, where it'll show off its first project to court publishers and investors.

Games 187
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If the relationship between publishers and developers is collaborative, what about other license owners they base their games or content on like Disney, Universal Studios, or even other game company owners? Aren’t they also driving forces to a dev’s decision for everything involving them as I hear?

Ask a Game Dev

You are correct - license owners are another set of requirements and approvals that developers must appease in order to ship a game. While the developer’s goal is to make the best game they can, the licensor’s ultimate duty is to make the most out of their intellectual property. There is usually significant overlap with these goals, but they are not fully congruent with each other.

Games 52

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Hogwarts Legacy: How to Get Mandrake

Code with Mike

If you’re a fan of Harry Potter, you already know what Mandrake is. It’s a plant with a baby-like root that screams loudly when uprooted. Its screams are so loud that they incapacitate (or even kill) anyone unfortunate enough to hear it. Here’s how to get a Mandrake in Hogwarts […] The post Hogwarts Legacy: How to Get Mandrake appeared first on CodeWithMike.

Games 40
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Microsoft inks 10-year deal to bring PC titles to cloud streaming platform Boosteroid

Game Developer

It didn't take Microsoft long to mention how the deal will help it bring Activision Blizzard titles, including Call of Duty, to the masses.

PC 158
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8 Tips for Creating the Ultimate Test Automation Strategy

Rocket Brush Studio

In today's fast-paced business environment, companies are always looking for ways to improve their QA testing process and stay ahead of the competition. One of the most effective ways to achieve this is by creating an automation strategy. Test automation is crucial for businesses because it helps to improve the efficiency and accuracy of software testing while reducing manual efforts and costs.

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How Citizen Sleeper was inspired by tabletop RPGs and gig work

Game Developer

Citizen Sleeper sees players trying to survive the complex needs of their mechanical body as a worker on a run-down space station.

Mechanics 126
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MeshSync For Unity

Game From Scratch

GameFromScratch.com MeshSync For Unity MeshSync for Unity is a powerful and free extension that enables you to sync your 3D scene from several popular DCC suites with the Unity game engine. This enables you to edit in Blender, 3DS Max, Maya and other content creation tools and see the results in real-time in the … MeshSync For Unity Read More The post MeshSync For Unity appeared first on GameFromScratch.com.

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Meta plans for another 10,000 layoffs just months after cutting 11,000 jobs

Game Developer

A hiring freeze will also see the company close around 5,000 open roles.

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Improving job system performance scaling in 2022.2 – part 2: Overhead

Unity Blog

In the second installment of this two-part article, Software Engineer Kevin Vacheresse looks at job system overhead from Unity’s former job system and how the engineering team has addressed this in the 2022.2 Tech Stream release. With part two, discover the latest changes made to the job system to reduce overhead and improve performance scaling.

Engine 105
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How We Are OFK draws from the imaginative places that music creates

Game Developer

We Are OFK is an interactive E.P. that explores a musician's journey to break into the LA music scene (and the many texts and social media posts leading up to that).

Media 129
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Unity Create SVP & MD Marc Whitten on latest Unity Gaming Report

Game Development News

Unity has just released its 2023 Gaming Report, which highlights five key trends “shaping the industry”. Its conclusions are based on usage and survey data relating to 2022 that’s been collected from more 230,000 users of the Unity development platform, with additional data compiled from 423,000 developers across all platforms.

Games 52
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The 2023 A MAZE. Award nominees are as weird and wonderful as you'd expect

Game Developer

The group includes brutalist puzzler-meets-dating-sim, Player Non Player , and a first-person theater essay called opera - a future game.

Games 172
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Complete guide to Unity 2D animation

Game Development for Beginners

Unity is a very powerful Game development tool and in recent years Unity has put some efforts to help developers animate and model their game assets inside Unity. Unity 2D animation has grown a lot, now you can animate a 2D sprite using skeletal animation in Unity. In this tutorial, we will see how to.

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Unity: Indies are shipping games faster in fewer work hours

Game Developer

Unity's data shows that indie developers are looking to crunch less, and strategizing to get games to market faster.

Indy 169
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Neil Soane, UK MD for Quantic Lab on the state of play in QA today

Game Development News

QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?

Console 52
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Ex-Riot writer becomes Turtle Rock Studios' first narrative director

Game Developer

"Be nice to your narrative designers. They are very tired.

Studios 234
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[SSRShaderGallery] Online Shader FX Library

Cocos

Shaders 52
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Forgotten But Unbroken

Indie DB

Indy 63
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Videoplayer on desktop

Cocos

Dev 40
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Top AI for Creative Applications Sessions at NVIDIA GTC 2023

Nvidia

Learn how AI is boosting creative applications for creators during NVIDIA GTC 2023, March 20-23. Learn how AI is boosting creative applications for creators during NVIDIA GTC 2023, March 20-23.

AI 52
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A survival guide to GDC 2023

GamesIndustry.biz

GDC is back at the Moscone Convention Center next week. A staple among games industry events, GDC 2023 is expected to gather around 24,000 people in San Francisco, organisers said in January. Officially running from March 20 to 24, the event extends well beyond the boundaries of these days and of the convention centre's walls. Games industry professionals from all walks of life have started gathering already and will be taking over San Francisco for meet ups within the next two weeks.

Games 98
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Seaport Tycoon

Indie DB

Indy 87
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FBI issues warning over fake games stealing cryptocurrency

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The Federal Bureau of Investigation (FBI) has warned users about fake gaming apps stealing cryptocurrency. The public service announcement included details of the fraudulent activities and the methodologies used.

Games 77
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GDC 2023: Trends re-defining the future of game development

AWS Games

By Rob Schoeppe, General Manager, Global Game Tech Solutions & Business Development at AWS With the 2023 Game Developer’s Conference (GDC) just one week away, the AWS for Games team has been talking with our customers, partners, and internal team about the trends they think will have the largest impact on the industry over the years to come. Based on what we heard, a few themes that are top-of-mind include: cloud-based game development (aka Game Studio in the Cloud), artificial intelligence

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Blizzard Entertainment alums form Gas Giant Games

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Former Warcraft and Diablo developers Jay Wilson and Julian Love, alongside fellow co-founder Dan Kelly have launched Gas Giant Games. Wilson will take on the role of design director, Love will step into the position of creative director, and Kelly will serve as the game studio's chairman.

Games 52
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Apex Legends Foundation Error Code 110: Easy Methods to Fix

Game Errors

Players regularly encounter foundation error code 110 in Apex Legends when attempting to connect to the game servers. A typical error message that goes along with it is “Unable to complete EA account sign-in [Code 100].” Players may find this issue frustrating because it makes it impossible for them to join the game and enjoy its content. Fortunately, users can do a couple of things to fix this problem and resume playing.

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Microsoft will bring Xbox PC games and Call of Duty to cloud gaming provider Boosteroid

GamesIndustry.biz

Microsoft has signed another ten-year deal to take its PC games to a cloud streaming service other than its own. Independent cloud games provider Boosteroid will also receive Activision Blizzard titles such as Call of Duty, should the deal go through. It follows a similar agreement with Nvidia's GeForce Now. Boosteroid has four million users globally, and is similar to Nvidia in that gamers can stream titles they already own.

PC 95
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Load remote file mp3 error type

Cocos

Download the file localy and lowercase the extension. I think the engine should do it by default, good first issue if you want to contribute!!!

Engine 40
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ZA/UM resolves legal dispute with Disco Elysium producer Kaur Kender

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The ongoing legal dispute between Disco Elysium studio ZA/UM and the game's producer Kaur Kender has been resolved. ZA/UM studio has announced that ex-staffer Kender has repaid all debts owed to it.

Studios 123
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Adaptive ui for different screen aspects

Cocos

You are correct about fitwidth & fitheight. So to achieve for all cases set fitWidth/fitheight on game launch via code.

Code 52