October, 2023

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What the hell is going on with video games? | Analysis

GamesIndustry.biz

There appears to be two main story types on GamesIndustry.biz this year. First, there are all these record-breaking sales. Hogwarts Legacy selling 15 million copies in under two months. The Legend of Zelda: Tears of the Kingdom shifting a record-equally ten million games in a weekend. Diablo 4 with its $666 million in five days. Starfield becoming Bethesda's biggest ever launch.

Games 145
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Unreal Engine Pricing Changes

Game From Scratch

GameFromScratch.com Unreal Engine Pricing Changes With the game development world already reeling from the Unity Runtime Fee price change announcement, any talk of price changes for Unreal Engine are bound to cause more than a bit of concern. In a recent presentation, explaining the major layoffs at Epic Games, Epic Games CEO made some announcements … Unreal Engine Pricing Changes Read More The post Unreal Engine Pricing Changes appeared first on GameFromScratch.com.

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Unity CEO John Riccitiello Is OUT

Game From Scratch

GameFromScratch.com Unity CEO John Riccitiello Is OUT After the disaster that was the Unity runtime fee announced on September 12th, the Unity developer world was absolutely set on fire. There was massive developer backlash as well as an outright revolt against Unity Ads and IronSource. All the while, the leadership team at Unity were completely silent until … Unity CEO John Riccitiello Is OUT Read More The post Unity CEO John Riccitiello Is OUT appeared first on GameFromScratch.com.

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 years of development. The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.

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Epic Games cuts almost half of Bandcamp pre-Songtradr sale

Game Developer

Update : A spokesperson for Epic Games clarified to Game Developer that the Bandcamp layoffs aren't new, but part of Epic's previously announced reductions.

Games 363
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Halloween Horror Notes: Ross Tregenza on developing the sound of The Texas Chain Saw Massacre

Game Development News

As candles across the land begin to fill the air with the scent of pumpkin spice and the dark nights come rolling in, it’s the perfect time to shut the curtains, cosy up. and play terrifying games to scare ourselves silly, obviously!

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Frightful Favourites: The GameDev.tv Community’s Top 10 Halloween Game

DameDev.tv

🎃 Halloween is upon us, bringing along its chilling breeze, eerie nights, and the insatiable desire for spine-tingling experiences. For gamers and game developers alike, this is the season to dive into the world of horror games, immersing ourselves in atmospheres filled with suspense, mystery, and pure fright. As the leaves turn and the shadows grow longer, what better way to celebrate than by revisiting some of the most terrifying games ever created?

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Vectorpea Beta Launched

Game From Scratch

GameFromScratch.com Vectorpea Beta Launched Photopea is a popular online Adobe Photoshop Clone that basically replicates a large percentage of Photoshop’s functionality in your web browser. It is ad support but otherwise free to use. The creator of Photopea just launched a new project in beta, Vectorpea. Vectorpea is to Adobe Illustrator as Photopea is … Vectorpea Beta Launched Read More The post Vectorpea Beta Launched appeared first on GameFromScratch.com.

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Mind Diver by Indoor Sunglasses “There are shockingly few games about love”

PreMortem.Games

Mind Diver is an intriguing detective game where you travel in time to fix broken memories from a relationship, investigate the events of one fateful night and unravel the case of a lost loved one. It’s the brainchild of six developers from Copenhagen, operating under the name of Indoor Sunglasses. The game is still in early development, but Co-founder and Creative Director Victor Breum firmly believes in the concept: “It’s a delicious detective loop!

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Devolver Digital donates to fund for Palestinian relief, encourages others to do the same

Game Developer

Devolver Digital has announced it's making a significant donation to United Nations Relief and Works Agency for Palestinian Aid, and encouraged others to do the same.

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Porting Unity to CoreCLR

Unity Blog

Unity Engineering Manager for.NET Compilers and Runtimes Josh Peterson walks through the latest efforts the team has gone through to allow the CoreCLR GC to work hand in hand with native engine code.

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Microsoft drops Game Pass growth target for CEO compensation

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox For the first time in three years, Microsoft CEO Satya Nadella's pay targets did not include a specific growth milestone for Xbox Game Pass. A Microsoft SEC filing , spotted by Axios , instead shows Nadella's only games-related performance-based incentive for the fiscal year ended June 30, 2023 was to grow Xbox Content and Services revenue by 4.4%.

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Norsfell builds ‘Tribes of Midgard’ Viking empire with Amazon GameLift

AWS Games

Independent game development studio, Norsfell , was founded in 2013 to forge new genres that bring people together. Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobile games into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “ Tribes of Midgard.” Globally released on July 27, 2021, the game has since received 19 updates and counting, ensuring players continue to enjoy a high-quality experience.

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Developer Experiences Moving to Godot from Unity

Game From Scratch

GameFromScratch.com Developer Experiences Moving to Godot from Unity In response to Unity’s ill advised Runtime Fee change several Unity developers announced they would be looking at other game engines including Godot. Now more than a month later we have some insight into how the process went for some of these developers. Caves of Qud Among the first developers … Developer Experiences Moving to Godot from Unity Read More The post Developer Experiences Moving to Godot from Unity appea

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. All the more impressive if you realize it’s actually a ‘one-man-band company’, as founder and CEO Nicola Piovesan calls it. His latest game Three Minutes to Eight is a real tour de force, both in storytelling and visual flair.

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Doug Bowser says Nintendo of America is too happy to unionize

Game Developer

Bowser believes Nintendo of America has done such a good job of being inclusive and securing proper work/life balance a union isn't needed right now.

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BatchRendererGroup sample: Achieve high frame rate even on budget devices

Unity Blog

Achieve a high frame rate on a budget phone using GLES 3.0 with BatchRendererGroup, C# Job System, and the Burst compiler.

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Spider-Man 2 beats Super Mario Bros Wonder to No.1 | UK Physical Charts

GamesIndustry.biz

Spider-Man 2 beat out competition from Super Mario to claim No.1 in the UK boxed retail charts, GfK data reveals. The PlayStation 5 exclusive had a strong launch. It is the biggest PS5 boxed launch of the year, with sales almost 5% bigger than the previous high point: the PS5 launch of Hogwarts Legacy back in February. Spider-Man 2's launch sales are just over 3% lower than the PS5 launch of God of War Ragnarok, which was the biggest PlayStation launch of all time when it arrived last year.

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Riot Games and AWS bring esports ‘Win Probability’ stat to 2023 League of Legends World Championships broadcasts

AWS Games

Riot Games , the developer behind League of Legends (LoL), VALORANT , and Wild Rift , in collaboration with Amazon Web Services (AWS) will introduce ‘Win Probability’ within the upcoming 2023 League of Legends World Championship broadcast. Analyzing key data points throughout gameplay, the ‘Win Probability’ stat is designed to educate and inform fans as to how teams have fared when in similar competitive scenarios.

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Nightshade – An AI Tool For Artists from Glaze Maker

Game From Scratch

GameFromScratch.com Nightshade – An AI Tool For Artists from Glaze Maker The rise of generative AI art tools such as DALL-E, Midjourney and Stable Diffusion are incredibly powerful but not exactly beloved by artists whose work might be powering these machine learning models, generally without permission. Until now, artists haven’t really had much they could do to fight back.

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New Game Announced! Geneforge 2 - Infestation Coming Soon!

The Bottom Feeder

Celebrating thirty years of doing whatever it is we do! We have officially announced our next game, Geneforge 2 - Infestation ! This is a giant remaster of one of our most popular games, with everything redone and tons of new material. You can learn about it here, see a trailer here, and wishlist it on Steam here. That was blatant self-promotion. There'll be more of it in March, when we release the game for Windows & Mac.

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Unity CEO and president John Riccitiello is leaving the company

Game Developer

Longtime video game industry CEO John Riccitiello—a source of frequent controversy at the companies he's helmed—is leaving Unity.

Games 363
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How to give great interview feedback

OPM Jobs

Recruitment can be a complex process, but there’s one haunting issue that you should exorcise from your approach – candidate ‘ghosting’ For talent acquisition and hiring managers within the games industry, giving feedback after an interview is not just a courteous gesture; it’s essential for creating a respectful and professional hiring experience.

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Console and PC game sales fall in Europe during September | European Monthly Charts

GamesIndustry.biz

Video game sales across Europe were down in September compared with the year before, according to the latest figures from GSD. September 2022 was a five-week month, and as a result the numbers appear down 16% over September 2023. But this year was a four-week month. And so if we compare week 36 to week 39 (the like-for-like sales weeks), overall game sales are down just over 1%.

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Authentication for Mobile Games

AWS Games

Introduction User authentication and authorization is a critical aspect of almost any application. For mobile games in particular, managing the authentication and authorization of your players can pose some unique challenges. Some of these challenges relate to the use of mobile devices themselves. Other challenges relate to securing the many backend systems a modern mobile game may interact with, such as game servers, social networks, and payment providers.

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Unreal Engine Price Change — New Details

Game From Scratch

GameFromScratch.com Unreal Engine Price Change — New Details Yesterday we discussed the new changes coming to the Unreal Engine pricing structure in 2024. This is a move to per seat licensing for non-game development projects, such as automotive industry, movie production, archviz and more. One unforeseen (by me) consequence of this change is the impact on the indie … Unreal Engine Price Change — New Details Read More The post Unreal Engine Price Change — New Details appe

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Meta shows off metaverse facial scans

Game Daily

Meta and Mark Zuckerberg’s big gamble on the metaverse incorporates scanned and detailed versions of our actual selves, that we can take into virtual environments to interact with others. This week – and just a few days after the unveiling of Meta’s new Quest 3 headset – Zuckerberg demonstrated how far the company has come in terms of “ codec scans ” that deliver detailed facial animations in real time, for the purposes of conversation.

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Something Wicked Games snaps up former Starfield lead quest designer Will Shen

Game Developer

The former Bethesda Softworks quest designer is now the lead content designer on Something Wicked Games' upcoming game Wyrdsong.

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At what stage of the developing process of a game mocap is recorded? How much time does it usually take? And in case of expansions/DLCs are actors called again or they record this content together with the content for the main game?

Ask a Game Dev

Motion/Performance capture usually happens fairly early during development, because animators need time to take the captured data and turn it into actual performances. Despite what some actors might suggest, there's a huge amount of work, skill, and artistry necessary in order to convert a recorded motion and turn it into a performance that reads well from the viewer's perspective.

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So, Microsoft now owns Activision Blizzard. How will this affect the rest of the industry?

GamesIndustry.biz

The deal is done. Activision Blizzard is now a wholly-owned subsidiary of Microsoft after two years of regulatory investigations and in the face of protests from various corners of the games industry. With the 'will they/won't they' part of this saga finally over, the pressing question is: What happens next? "At the risk of hyperbole, I believe we will see a significantly changed video game industry once the two companies are fully integrated," Kantan Games CEO Dr.

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The CHIPS and Science Act's Ongoing Impact

Perforce

A year after the CHIPS and Science Act passed, here's a look at the impact it has had and what's next for American semiconductor manufacturing.

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The 25th anniversary issue of MCV/DEVELOP is available to read online now

Game Development News

The full story of how MCV came about and how it's managed to survive in print for 25 years. And some other stuff.

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REFICUL 666

Indie DB

Reficul 666 Halloween Giveaway! We've got 100 Steam keys to giveaway.

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The meaningful choices that made Stray Gods developer Summerfall Studios

Game Developer

During an incredibly candid closing keynote at GCAP 2023, four members of the Summerfall team recalled how the studio has evolved for the better since its inception.

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