Sat.Jul 24, 2021 - Fri.Jul 30, 2021

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Designing Non-Toxic Game Communities

Game Design Aspect

In this video from 2021 CIMFest, game designers and community managers discuss how to remove toxicity from game communities. Originally scheduled for 2020 GDC, this roundtable on Designing Non-Toxic Game Communities was canceled due to the pandemic. We are so grateful to the Georgia Game Developers Association for allowing this roundtable to occur during Columbus Interactive Media Festival (CIMFest).

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RTX for Indies: Stunning Ray-Traced Lighting Achieved with RTXGI in Action-Platformer Escape from Naraka

Nvidia

Developed by XeloGames, an indie studio of just three, and published by Headup Games, Escape from Naraka achieves eye-catching ray-traced lighting using RTX. Developed by XeloGames, an indie studio of just three, and published by Headup Games, Escape from Naraka achieves eye-catching ray-traced lighting using RTX Global Illumination (RTXGI) and significant performance boosts from Deep Learning Super Sampling (DLSS).

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TNT: The New Gate Volume 02 by Kazanami Shinogi

Game Industry News

Hey all I’m back with another entry in Shin’s journey in a new world for this week’s Translation Necessary Thursday. It’s The New Gate Volume 02 by Kazanami Shinogi! Plot: The plot of this second volume deals with Shin looking for his first support NPC Schnee who has been traveling around the world while waiting for him to return. It’s not a super amazing volume, but it’s not terrible either.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

It's finally time for some extensive testing of the upcoming Godot 3.4 release, which is already quite feature-packed a mere 3 months after the 3.3 release ! And you read correctly, this is 3.4 beta 2 , even though we never had a formal beta 1 announcement on this blog. 3.4 beta 1 is available for download for comparison purposes, but since it had a major regression on C# support on Windows , I skipped its blog post. which gave me some more time to go through the huge changelog and list some of

Beta 52
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Memory profiling on windows for C++

That One Game Dev

In this article I am discussing the available options for memory profiling on Windows for the C/C++ languages. The post Memory profiling on windows for C++ appeared first on That One Game Dev.

Dev 52
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Free Ray Tracing Gems II Chapter Covers Ray Tracing in Remedy’s Control

Nvidia

Next week, Ray Tracing Gems II will finally be available in its entirety as a free download, or for purchase as a physical release from Apress or Amazon. Since. Next week, Ray Tracing Gems II will finally be available in its entirety as a free download, or for purchase as a physical release from Apress or Amazon. Since the start of July, we’ve been providing early access to a new chapter every week.

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Anime Sunday: Higehiro Episode 01 Impressions

Game Industry News

Hey all I’m back with another Spring 2021 series for this week’s Anime Sunday. It’s my Higehiro Episode 01 Impressions! Plot: The plot of this first episode is kind of sketchy, at least at first it opens with a young guy getting rejected and then getting drunk out of his mind. On his way back to his home from the station he sees a young teenage girl sitting under a streetlight.

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Part 2: How Netflix could become the 'Netflix of Gaming'

Deconstructor of Fun

Written by Ethan Levy , who is always looking for worthy, free-to-play mobile games for the N3TWORK Scale Platform. Ask him about a free, $10,000 UA test for your game. Thoughts and opinions are his own and do not express those of his employer. Last month, I speculated on the rumors of Netflix’s impending push into gaming, guessing at what strategy they would take and laying out the strategy I thought would be most profitable.

Mobile 52
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Void Bastards Vs Heat Signature: A Completely Objective Analysis

Tom Francis

Note: this was written around the time Void Bastards was released, but languished in my Drafts for years because I’d planned to make it longer. What’s there all still makes sense to me though, so I’m just gonna make it about the 3 things I did cover and throw it out there: Void Bastards is a roguelike first-person shooter about boarding randomly generated spaceships.

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GSoC 2021 - Progress report #1

Mircosoft Game Dev

Like in previous years, Godot is participating again in the Google Summer of Code program for its 2021 edition. We selected 5 projects back in May, and the 5 students and their mentors have now been working on their projects for almost two months. We omitted to announce the projects formally (sorry about that!), but this first progress report written by each student will make up for it by giving a direct glimpse into their work.

Debug 52
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Let's Stream

Mnenad

WATCH PAST STREAMS. 500 Discord Members Celebration - Countryball Potato Mayhem [Live Stream]. Let's play Countryball Potato Mayhem's Battle Royale together and celebrate every single one of our over 500 members on the official Countryball Potato Mayhem Discord server! watch stream. Countryball Oplympics with great prizes for you! Ever wanted to join the Olympic games and represent your country?

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