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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The Dynamic NPC Dialog Demo highlighted Ada, an example for building an in-game non-player character (NPC) as a generative AI application, using Unreal Engine MetaHuman by Epic Games. AWS Events On Monday evening, AWS, Amazon Games and Women in Games International (WIGI) co-hosted a Women in Games event at the Minna Gallery.

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Exploring the Boundless Potential of XR and AI

Logic Simplified

XR has a wide range of applications, from gaming and entertainment to education and training. For example, the AI-driven NPC (non-player characters) in the game can have their own behaviors and motivations, making them feel more like real characters. When XR and AI are combined, the possibilities for gaming are endless.

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The Future of Art & AI in Game Production

iXie gaming

Join us as we unlock the endless possibilities that emerge from the fusion of creativity and technology in interactive entertainment. In this blog, we’ll delve into the future of art and AI in game production, exploring the latest advancements, challenges, and potential industry-wide impacts.

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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Once considered a thriving mecca for Anagativan art and entertainment, the Nisargan city of Nasahara was set ablaze during the Great Kota Rebellion, forcing its frightened denizens to flee the city they call home in search of safety and solace. This impressive Cathedral is one of the last-standing remnants from Nashara's glory days.

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‘Progressive’ AI dialog tools are a Trojan horse

Game Daily

Human writers enter details of an NPC’s roles, personality, and parameters. Nor did any of those jobs touch upon programmers, artists, animators, and other creative roles in digital entertainment. Ubisoft’s video demo of Ghostwriter makes the tool seem useful enough.

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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. Meanwhile, Aleksis is an entertaining character with a big complicated party setpiece that invokes past Arkane games and the game marketing. It would feel terrible. Maybe this is intentional?

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The three most important qualities in an RPG

Keith Burgun

Added: A helpful comparison here would be to look at Black Isle’s 1997 game Fallout , along with Obsidian Entertainment’s 2019 game Outer Worlds. And sure, it will work again now, on some people: in particular, those who are newer to games like these.

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