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Checkmate: Discussing the Rise of Chess Games on Mobile

Game Refinery

Video games have come a long way since they were first conceptualized in the 1950s, with expansive open worlds that can fit right in your pocket, but you don’t need to go back 70 years to see what games looked like back then. So, what’s to blame?

Mobile 52
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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

In 2020 she decided to channel her decade-plus entrepreneurial experience into her current venture leaving everything behind to focus on gaming. Her Nigerian-based studio aims to use the power of video games to engage and get future generations ready to pursue careers in gaming.

Esports 136
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2023: Year in Retrospect for the Gaming Industry

iXie gaming

Growth in Cross-platform Gaming Cross-platform games have become more popular than ever. This implies that players switch between mobile, PC, and console. Well, this implies that developers have had to work more on cross-platform games, ensuring they deliver seamless cross-platform experiences. Approximately 6.92

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New report shows game investment slowdown

Game Daily

However, the report – titled Games Investment Review, and published every quarter – notes that these returns are consistent with the time of year, comparing well with other second quarters in recent years. acquisition of games data analytics platform Wargraphs in late May; Atari’s $19.5

Esports 52
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

Supercell announced over a year ago that they will be opening a studio in North America. TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy ? We want to build ambitious games players may not expect from Supercell. Listen to one of our podcasts from this week, we’ve got ?

Studios 52
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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

A solid game outsourcing partnership is reason enough to see your project as 50% complete. In a competitive game, players’ initial focus is on the visual component. Working with an established game art outsourcing firm with a solid track record alleviates any worry about deadlines or allocating internal resources.

Art 52
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Supercell’s Strategic Initiatives that Will Transform the Company

Deconstructor of Fun

In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of Mobile Games Executives, published his yearly blog post. All in all, Ilkka’s yearly blog is an inspirational and quite sincere vision of the top brass of a major mobile games company.

Mobile 119