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Feature request: Texture atlas polygon support in CC v3

Cocos

We use Texture Packer v7 and it supports Polygon atlases. Useful links: codeandweb.com Cocos2d-x performance optimization with polygon sprites Are you experiencing low FPS in your cocos2d-x game? 如何重现) Create with Texture Packer or any other tool a Polygon Texture Atlas and apply them into a Sprite in Cocos Creator 2.1.3.

Polygon 52
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Realistic Lighting in Justice with Mesh Shading

Nvidia

billion triangles running over 60 FPS in 4K on an NVIDIA 3060Ti. His work focuses on the rendering engine in Justice, specifically GPU features enabled by DirectX 12. Soon we found we can combine Mesh Shaders with auto-generated LODs to achieve almost only-resolution-relevant rendering complexity, instead of polygon number.

Mesh 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Some regressions were noticed after the release though, so we decided that Godot 3.2.3

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Some regressions were noticed after the release though, so we decided that Godot 3.2.3

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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Some regressions were noticed after the release though, so we decided that Godot 3.2.3

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Some regressions were noticed after the release though, so we decided that Godot 3.2.3

Bug 52
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). A new 3.2.3 Build HTML5 templates with threads_enabled=yes to test it. RC 1 and RC 2.