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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.

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How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

If you’re looking for ways to improve player retention for your mobile game, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. Promotional collaboration events in the top 10% (Revenue) of China midcore games (source: GameRefinery SaaS platform).

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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobile game studios are acquiring new players (UA) and keeping those players in your game (player retention).

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Game Art Studio: The Future of Game Development?

iXie gaming

This article will explain about Game Art Studios and what it means for the future of gaming! What is a Game Art Studio? Game art studios are organizations specializing in producing digital interactive media. 2D and 3D are the two main types of game art studios because each has its specialties and challenges.

Art 52
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Will Dislyte become Lilith’s third billion Dollar hit?

Deconstructor of Fun

In those games, players recruit characters and run semi-turn-based battles versus either AI or other players. Such gameplay can be coupled with monetization mechanics like gacha. First, the mini game “DJ Contest” borrows mechanics from rhythm games. Still, Dislyte made some “micro-innovation” for differentiation.

Art 52
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5 Reasons Why I Became Bullish on Blockchain Gaming

Deconstructor of Fun

Written by Ethan Levy , who is always looking for worthy, free-to-play mobile games for the N3TWORK Platform. Ask him about a free, $10,000 UA test for your game. If you’re interested in growing your business on mobile and beyond, look no further. In my heart, I am a game designer.

Asset 52
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Roguelike Elements in Mobile Games in China

Game Refinery

This kind of unwarranted use of the term in-game descriptions and media articles has been rife lately – it seems that pretty much any kind of random element in gameplay is described as “roguelike” nowadays. The beautiful ASCII graphics of the original Rogue game. So what is Rogue, “roguelike” and “roguelite”?