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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

Then someone told me about a game developer in our community who had developed a fighting game based on their comic. ” Based in Kenya, Adeline is passionate about creating immersive gaming experiences and has diverse experience in game development projects, from mobile to PC and VR.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

An essential data platform for all mobile gaming studios. Well, one of the biggest trends in mid-core games is growing your business on mobile and beyond. In 2021 the Mid-core category continued to dominate on the revenue side, bringing 45% of all In-App Purchase (IAP) revenues in mobile markets (excluding China, Japan, and Korea).

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

This could mean creating VR experiences that can be enjoyed by people with mobility issues, or developing AR applications that are useful for people with visual impairments.” He concluded, “I think there’s obviously enough space for these two to kind of fight it out.”

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2020 Predictions #8: What do the Kardashians and Casino Publishers Have in Common… CA$H!

Deconstructor of Fun

This analysis is written by Abhimanyu Kumar with special contributions from UX Reviewer ’s Om Tandon and Brett Nowak , CEO of Liquid & Grit. Expect more acquisitions, new game releases and revenue diversification efforts (also outside mobile games) from Playtika, as it prepares to bulk up before an imminent 2020 IPO.

Mobile 52
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The 7 Steps to Successfully Greenlight a Game with an IP

Deconstructor of Fun

Beyond study and instrumentation, there is instinct.” - Annorax* Creating a new F2P mobile game is riskier than it’s ever been. The majority of F2P mobile publishers are prioritizing the improvement of live operations processes for existing products over the creation of new products to generate more reliable revenue and to control costs.

Fantasy 52
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The Economy of the Metaverse | Interview with Epic CEO Tim Sweeney

Deconstructor of Fun

Tim Sweeney, the CEO and founder of Epic Games, has been one of the few vocal critics of Apple and Google for misusing “monopolistic” positions of power on their respective mobile phone platforms. For example: Google’s use of user interface barriers with scary pop-ups when end-users try to download an Epic mobile app store for Android.