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Star Nomad 2 Patch Notes (v 2.22.07)

Half Geek

NPC Flight AI updated to take advantage of the larger flight area. Faction fleet battles are larger, with each side sending more ships to the fight. Roguelike mode, NPC pilots will rank up and upgrade their ships more often. In the mid-game, NPCs will come equipped with better armor, shields and weapons.

NPC 100
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The Last Pile of Thoughts About Elden Ring, Promise

The Bottom Feeder

Fighting the same boss a few times is ok if the game is fun. Either NPC characters, ghost monsters, or actual human players. Which means fighting the enemies toe to toe with no help. To get that feeling, you need to know how fighting works, so you HAVE to find the tutorial. They’ll still give you their money.

Balance 52
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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Whenever an NPC is about to dump backstory and exposition on you, they'll ask you to take a seat. During big long quest chains, there are periodic quest stages where you have to wait 1-2 in-game days before checking in with the NPC again. Diegetically, the NPC has to prepare a machine or potion, or get supplies, or whatever.

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No one Talks about the Stamina Bar in Farming Games?

Yobob Games

It also doesn’t have to be stamina bars, it can just be about how fighting is done in farming games or talking to an npc. Anyways, no one talks about the stamina bar in farming games that much. And it needs to be talked about it more for new innovative game designs.

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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

In addition to being our first in-person convention in over two years, Play NYC was also the first time we've exhibited a version of Kristala that features our brand new player character and custom combats animations.plus a fast-paced, exciting mini-boss fight!

Dev 52
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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

The high visual polish and stellar production values adorn a solid but predictable gameplay loop: you fight through dungeons with random rooms / enemies, collect resources, and bring them back to your hub to build up your village and its inhabitants. Do you believe in the importance of live sacrifices? But also veganism?

Indy 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

With Tiff working on a bunch of the water villages and pathways of the Dalamase, Level Designer Ian spent some time this sprint laying out the underground Cave level area that's home to a special, secretive NPC you'll meet in the Kristala demo. Have a look! Programming. link] Rigging / Animation.

Dev 52