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What is a Tabletop Game? This is Everything that Goes into Making a Board Game.

Brand Game Development

For the last few years, we’ve been living through a glorious age: the Great Board Game Renaissance. In a world aglow with smartphones, tablets, and those annoying billboards that change every five seconds on the side of the road, analog gaming has become a welcome retreat for millions. Need help on your board game?

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I Make Board Games in Tabletop Simulator (A Guest Post)

Brand Game Development

As the coronavirus lockdown continues, a lot of people are having a hard time getting their board game fix. The ability to play board games online, however, has never been easier. That’s because it’s easy to make board games in Tabletop Simulator, an inexpensive board game simulation tool available on the Steam store.

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natural disasters in NEOM

Interesting Choices

I was recently in Essen for the release of NEOM, which is what the game previously known as Draftopolis or City Draft (written about extensively here and mentioned briefly here ) has become after being published by Lookout Games. cause damage to) building tiles, as that's what a city would largely be responsible for.

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A dramatic design shift for Spellstorm

Keith Burgun

Back in September, I introduced people to my upcoming card game, Spellstorm. Let me quickly explain how the game worked in broad strokes, and then I can explain the main problem. ” A lot of the basic MOVE/BUMP dynamics were inherited from my 2019 card game, Dragon Bridge. What Spellstorm Was. The Problems.

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My Elephant in the Room, Part 1

Designer Notes

Welcome to My Elephant in the Room: An Old World Design Postmortem. Here are the games that I’ve worked on. Spoiler alert: Civilization 3 and 4 are going to come up a lot in the presentation… I also do a podcast where I interview game designers about why they make games, so check it out if you have time for 4-hour interviews.

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How to Create Board Game Specs and Files for Your Printer

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the fourteenth of a 19-part suite on board game design and development. Need help on your board game? mm x 228.6mm) with 48 tiles 48: circular,5” x.5”

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Old World Designer Notes #3: One Unit per Tile

Designer Notes

The following is an excerpt from the Designer Notes for Old World. The game, a historical 4X set in classical antiquity, released on July 1, 2021, and is available for purchase here. The change was intended not to make the role of combat different in the game but to make it more interesting.

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