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Phoenix Rising International Film Festival 2023: A new dawn for indie cinema

Filmustage

Image source: filmfreeway.com PRIFF: A Glimpse Into the Future of Filmmaking Located in the burgeoning town of Luton, just a stone's throw away from the hustle and bustle of London, PRIFF is more than just a film festival. Indie cinema thrives on raw, unparalleled tales. Image source: priff.co.uk Best Short Screenplay ?:

Film 123
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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

The world of gaming is always on the brink of something new, something vast, something that promises to change how we play and interact in virtual spaces. I sat down with John Krajewski , the man behind the unique and forward-thinking game, Eco. ” The allure of video games has always been about escapism and achievement.

Indy 105
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How Star Wars changed the cinematography

Filmustage

George Lucas had long envisioned a heroic space fantasy in the style of sci-fi comic books, film series and pulp-novels from the 40s and 50s. The main influence on Star Wars was space operas like the " Flash Gordon" series and the "Buck Rogers" franchise. Secondly, the image will turn out flat and boring: there is simply no volume.

Film 52
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Release candidate: Godot 3.2.4 RC 2

Mircosoft Game Dev

Thanks to Prehensile Tales for signing it on behalf of the Godot contributors. WebXR support for VR games. GLES3: Fixes to Screen Space Reflections ( GH-38954 , GH-41892 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). It is signed by Prehensile Tales B.V. New CPU lightmapper.

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Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

Thanks to Prehensile Tales for the certificate and the work on the infrastructure. WebXR support for VR games. GLES3: Fixes to Screen Space Reflections ( GH-38954 , GH-41892 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). It is signed by Prehensile Tales B.V. stable soon™.

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Release candidate: Godot 3.2.4 RC 3

Mircosoft Game Dev

WebXR support for VR games. GLES3: Fixes to Screen Space Reflections ( GH-38954 , GH-41892 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). It is signed by Prehensile Tales B.V. New CPU lightmapper.

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Release candidate: Godot 3.3 RC 7

Mircosoft Game Dev

WebXR support for VR games. GLES3: Fixes to Screen Space Reflections ( GH-38954 , GH-41892 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). It is signed by Prehensile Tales B.V. New CPU lightmapper.

Render 52