article thumbnail

Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

“The indie game developer scene in Slovenia is growing, but is still relatively small. However, you always need people who act as filters in the end, because random ideas do not mesh well together. Since then, the team has grown steadily to 40 people and opened offices in Ljubljana, Slovenia.

Console 104
article thumbnail

The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. The dynamic mesh will allow the door to be animated and properly opened and closed.

Dev 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Module 4: Designing vs. Programming (Lessons 1-3)

Game Designing

Lesson 1 Transcript So as you saw in the last module, the roles of game designer and game programmer can very easily mesh together, and this is very true in smaller companies where the designer and the programmer might be the same person or the designer might help out in programming to help things continue along.

article thumbnail

Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

We might need another node to act as our character’s collision mesh to ensure then they do things like bump into walls that they are stopped and don’t walk through them and we might need other nodes to handle things like animations or physics. We might need one node to act as our visual control. Want to Make Video Games?

Asset 52
article thumbnail

Unity Bolt Tutorial: How to Add Triggers & Switches

SOVEREIGN MOON

Oftentimes you’ll want your trigger to be invisible, and if you want your trigger to be invisible, you can just turn off the mesh renderer of the object here, and that will remove the mesh of the cube. Our NoCode game development course teaches indie game devs how to build breathtaking games from scratch. .

Code 52
article thumbnail

Godot Visual Scripting Tutorial For Absolute Beginners

SOVEREIGN MOON

To do this simply click on this “+” icon to create a new node and then search for “mesh instance”. Next, with the plane object selected, look over in the inspector tab and change the “mesh” property from empty to “NewPlaneMesh”. Click on this + icon to create a new mesh instance and then click “create”. Next, click “create”.

article thumbnail

Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

A quick demo on how to set up, rig and animate a 2D character in Godot Engine using 2D meshes and the Skeleton2D node. As an indie dev, he also published Aequitas Orbis in early access, a multiplayer 2D space game using Godot 2.1. Demo: Character rigging using Skeleton2D | Matejs Balodis.

Demo 52