Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith
PreMortem.Games
MARCH 8, 2024
.” “As evident from everyone’s fixation on social media for years, content that humans instinctively find interesting continues to emerge infinitely. Our game Eating Simulator , for instance, drew inspiration from this YouTube video with 1.6M As a result, many publishers are struggling to find new game ideas.”
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