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Flexible and Powerful Ray Tracing with NVIDIA OptiX 8

Nvidia

NVIDIA OptiX is a powerful and flexible ray-tracing framework, In the realm of computer graphics, achieving photorealistic visuals has been a long-sought goal. NVIDIA OptiX is a powerful and flexible ray-tracing framework, enabling you to harness the potential of ray tracing. Rendered with Chaos V-Ray.

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Best Practices for Using NVIDIA RTX Ray Tracing (Updated)

Nvidia

[stextbox id="info"]This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing.[/stextbox] This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing. This post gathers best practices based on our experiences so far using NVIDIA RTX ray tracing in games.

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Latest NVIDIA OptiX Renders Ray Tracing Faster Than Ever Before

Nvidia

NVIDIA OptiX Ray Tracing Engine is a scalable and seamless framework that offers optimal ray tracing performance on GPUs. NVIDIA OptiX Ray Tracing Engine is a scalable and seamless framework that offers optimal ray tracing performance on GPUs. In this fall update to the NVIDIA.

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RTX for Indies: Stunning Ray-Traced Lighting Achieved with RTXGI in Action-Platformer Escape from Naraka

Nvidia

Developed by XeloGames, an indie studio of just three, and published by Headup Games, Escape from Naraka achieves eye-catching ray-traced lighting using RTX. Escape from Naraka was made in Unreal Engine 4, using NVIDIA’s NvRTX branch to bring ray tracing and DLSS into production.

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Elevate Game Content Creation and Collaboration with NVIDIA Omniverse

Nvidia

Access new technology , such as Omniverse Simulation including PhysX 5, Flow, and Blast – plus NVIDIA AI SDKs and apps such as Omniverse Audio2Face, Omniverse Deep Search, and many more. NVIDIA OptiX Ray Tracing Engine OptiX provides a programmable GPU-accelerated Ray-Tracing Pipeline that is scalable across multiple NVIDIA GPU architectures.

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Unreal engine ArchViz – How UE is Revolutionizing the Architecture Industry?

Logic Simplified

Path Tracing and Real-time Ray Tracing Enhanced path tracer - The Path Tracer in Unreal Engine is a DXR-accelerated progressive rendering mode that offers offline-quality rendering with ray-tracing architecture. They also offer free guides and videos to make working on projects with Unreal Engine easy.

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Advanced API Performance: CPUs

Nvidia

Resource allocation and destruction Creating and destroying buffers, textures, and shaders is fundamental to efficient computer graphics. For more information, see Best Practices: Using NVIDIA RTX Ray Tracing. Not recommended Avoid needlessly creating pipeline state objects and ray tracing objects.