article thumbnail

What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset. Level of detail (LOD) refers to the level of complexity in a 3D-generated model and is primarily used in real-time rendering for video games and interactive tools. will be required.

article thumbnail

What is architectural visualization? | Benefits & industries using it

CG Spectrum

Architectural visualization has soared in popularity over the past few years, riding the wave of technological advancements in 3D modeling and rendering. 3D render by CG Spectrum Visualization Dept. Over half of the furniture conglomerate Ikea's product images are now 3D renders! Head Nicklas Byriel.

Render 81
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Project Structure - Guide to Cocos Cyberpunk Source Code

Cocos

1、 Comprehensive TPS gameplay framework 2、 A reusable implementation of Custom Render Pipeline 3、 Forward & Deferred Rendering, PostProcessing 4、 Usage of Reflection Probes 5、 Static Occlusion Culling 6、 Compatible with High-end, Mid-end and Low-end devices In this article, we will locate the files that correspond to the features above.

Code 52
article thumbnail

Differentiable Slang: Example Applications

Nvidia

In this post, we introduce several code examples using differentiable Slang to demonstrate the potential use across different rendering applications and the ease of integration. Rendering is highly nonlinear, so linear operations on texture maps do not produce the correct linearly changing appearance.

Render 52
article thumbnail

[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code

Cocos

This article will delve into the principles, implementation details, common issues and solutions, memory overhead, and compatibility of the Deferred Rendering technique. The rendering stages involved in Deferred Rendering. The problems that are solved by Deferred Rendering. Solution for transparent object rendering.

Render 52