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Xbox is waiting for an audience before it expands into AR/VR

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Head of Xbox Games Studios Matt Booty has said that the firm is waiting for an audience to emerge for AR/VR gaming before it expands into the division. Read more

Media 52
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GDC highlights metaverse opportunities, and concerns

Game Daily

Apart from their individual usefulness, they are also a snapshot of the GDC organizers’ current take on topics that are most likely to attract the interest of attendees, and by implication, areas of greatest concern for game industry professionals. Here are five sessions from the Future Realities Summit that catch the eye.

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Future of metaverse: How will it transform the workplace

Logic Simplified

AR and VR AR and VR are the access point for the metaverse. Both of these technologies are massive engines necessary to support the building of the metaverse project. AR can benefit users with physical simulations, and VR helps with 3D simulations. Conclusion The metaverse is the internet’s next generation.

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Video Game Development Trends That You Should Know

Moonmana

Among the most topical video game industry trends, NFT or play-to-earn approach is the next evolution of game industry secured by blockchain and providing in-game transactions. AR and VR Games. AR and VR games are incredibly realistic, which makes them popular among gamers. NFT Games and Blockchain Keep Being Trendy.

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Acquisitions & VR Failures

Game Dev Unchained

Topics discussed in this episode: 0:00 AppFigures. 58:52 Meta and the AR/VR industry decline. Whatever the case, there is a major shift in hierarchy and game developers have more leverage than ever. 1:34 Introduction. 2:23 Roundtable News: Acquisitions. 4:46 Microsoft Buys Activison/Blizzard. 5:55 Sony buys Bungie.

Data 52
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GDC 2023: Trends re-defining the future of game development

AWS Games

Once developers build their games for a cloud native experience, there is an increasing demand for cloud game streaming solutions where the developer queries the end point (console/PC, Mobile, AR/Virtual Reality (VR)) and then streams content to the target device on-demand.

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Groundbreaking inventions in cinema history pt.2

Filmustage

As controversial as this topic is, it is impossible to deny the huge impact of streaming platforms on film as an industry. Back in 2016, the online project Ars Technica showed a short film called "Sunspring" , whose entire plot was written by a specially trained bot named Benjamin. This image is licenced under the Attribution 2.0

Film 93