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Warner Bros. addressing "volatile" AAA console space with live services, mobile free-to-play

GamesIndustry.biz

Discovery has been historically focused on AAA console games, but the company's CEO and president of global streaming and games JB Perrette wants to change that. And having 11 owned studios where we're not just a publisher of games but actually a developer of games, we think is a differentiative asset for us." Read more

AAA 91
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What build system do AAA studios typically use? I know that Electronic Arts has their own build system, but is this common?

Ask a Game Dev

Every major studio I've worked at generally has their own automated build system. This is because each game has its own file structure, asset list, and scripts that must be processed alongside building the code in order to result in a functioning game build. These build systems are not shared between projects at the same publisher.

Build 57
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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

It’s hard to overstate the dedication of Omeda Studios developers working on the multiplayer online battle arena (MOBA) game “Predecessor.” Its core team has developed the game since 2018, even though the studio was officially formed in 2020. We also knew we could trust GameLift with such a tight timeline.”

Studios 70
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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Although it’s difficult to find a trustworthy game art outsourcing studio with a solid industry background and portfolio, I’ll show you 10 reliable art outsourcing companies in this blog. . Below are 10 reliable outsourcing studios that you’ll find extremely helpful: 1. Bosi Art Studio. Nuare Studio.

Art 52
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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

It was crafted to provide studios with essential background and guidance on practical generative AI capabilities, examine the technology stack, discover game developer use cases, and more. The Titan Image Demo showcased advanced techniques that can be used to solve real-world image asset creation tasks using generative AI and Amazon Bedrock.

AI 104
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Solo dev Jonathan C Haman created “the glorious Drift Type C – which no one is buying”

PreMortem.Games

To get the cars in Drift Type C well… drifting, Haman fixed a fundamental flaw in the Unity assets he used: “Two lines of nasty-hack later and the cars felt great and realistic.” I put in car building as well, and downloaded every vehicle physics asset to make it easy. Why did you become a solo developer?

Dev 104
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The Invincible by Starward Industries: A stellar fusion of sci-fi literature and gaming greatness

PreMortem.Games

The Invincible is the debut game of Starward Industries , a new studio based in Kraków, Poland. ” Starward Industries may be a new studio, it’s definitely not short on experience. .” ” Starward Industries may be a new studio, it’s definitely not short on experience. They’re about people.

Games 104