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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). The custom physics engine still has a considerable amount of issues remaining but we are working hard to ensure it is in a decent state for shipping when 4.0

AAA 145
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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

It is much better than the boring shot reverse-shot cutscene stuff going on in AAA RPGs these days, and makes Skyrim's "sit" mechanic more meaningful. But without any meaningful code access to upgrade terrain engines or lighting systems, that mostly means spamming set dressing and clutter everywhere. Expendable companions. Money sink.

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Design review of Redfall by Arkane Studios Austin

Radiator Blog

I completed the main campaign in Redfall ( official site, Steam , also on Game Pass), a 4 player co-op open world shooter by Arkane Austin, who's mostly known for detailed single player story-filled action games. You're fighting not only the privatization of public health but also reckless climate engineering! But not really.

Studios 98
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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The Titan Image Demo showcased advanced techniques that can be used to solve real-world image asset creation tasks using generative AI and Amazon Bedrock. The Dynamic NPC Dialog Demo highlighted Ada, an example for building an in-game non-player character (NPC) as a generative AI application, using Unreal Engine MetaHuman by Epic Games.

AI 104
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Is there an alternative to gaming’s dystopian gloom?

Game Daily

It also helps that depopulated worlds – or at least those populated by easily replicated baddies – are much cheaper and easier to produce than well-ordered, sophisticated societies. Gershenfeld recalled his days working on open world games at Activision. “Open worlds are complex, expensive.

Media 52
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The top 22 mobile games of 2022

Game Analytics

We don’t see this often enough in casual simulation games, but there is a lovely open-world feel to this game. It’s because the original version was created on Unity’s old engine. Aside from a little text explaining what you’re doing, you learn everything by exploring the game. Of course, there are ads (although not too many).

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

The most significant growth in revenue was seen in the following sub-genres: Open World Adventure is a newborn sub-genre that grew by 622% this year. MZ’s 4X engine was already behind the curve at the time of the acquisition and sadly they weren’t able to use their know-how to support West Game’s growth.