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Creating a Build Environment on AWS with Incredibuild

AWS Games

Game developers often need to compile large amounts of C++ code, which requires lots of CPU resources, and developers also need to process other types of heavy compute tasks such as; shader compilation, rendering, asset creation, image conversion, lightmap baking and more. Install the Agent of Incredibuild here.

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Release candidate: Godot 3.4.3 RC 1

Mircosoft Game Dev

C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). GUI: Fix RichTextLabel underline prevents strikethrough from rendering ( GH-56686 ). Rendering: Fix blend shapes when octahedral compression is used ( GH-56161 ). Rendering: Fix invalid read when using LightOccluder2D ( GH-56859 ).

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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). GUI: Fix RichTextLabel underline prevents strikethrough from rendering ( GH-56686 ). Rendering: Fix blend shapes when octahedral compression is used ( GH-56161 ). Rendering: Fix invalid read when using LightOccluder2D ( GH-56859 ).

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Release candidate: Godot 3.4.3 RC 2

Mircosoft Game Dev

C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). GUI: Fix RichTextLabel underline prevents strikethrough from rendering ( GH-56686 ). Rendering: Fix blend shapes when octahedral compression is used ( GH-56161 ). Rendering: Fix invalid read when using LightOccluder2D ( GH-56859 ).

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Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

rendering backend | Juan Linietsky ( reduz ). It's much faster and we can instantly see the effects as we modify the shader. Talk: Using Godot for economic simulation and agent-based modelling | Jeremiah Lasquety-Reyes. Note: This is currently an unordered list of talks we will have. All that happens on the CPU.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Rendering Rendering can optimize post-processing game development, so it’s worth considerable attention when selecting a gaming engine. Incredibuild makes Unreal Engine even better by speeding up its code builds and shader compilations. Longer rendering time. Superior rendering technique.

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