GLES2 and GDNative, progress report #6
Mircosoft Game Dev
JUNE 5, 2018
A mipmap is a smaller version of the original texture, usually filtered in a special way to make them look nicer when they are viewed from an angle or far away. This is why for pixel-art games you often either change the filtering mode of textures or need to disable mipmaps to make the game look nice and sharp. ). Done May 2018.
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