Remove Animation Remove Bug Remove Shaders Remove Sprite
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Annoying feature/bug?

Cocos

Sorry to litter up the forums with a question like this but I couldn’t find anything about it anywhere online… So… I have made some shaders that use time to essentially animate themselves. Whenever I attach them to a material, and then a sprite in the engine, I can see them moving in the editor as expected.

Bug 40
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Annoying feature/bug?

Cocos

Sorry to litter up the forums with a question like this but I couldn’t find anything about it anywhere online… So… I have made some shaders that use time to essentially animate themselves. Whenever I attach them to a material, and then a sprite in the engine, I can see them moving in the editor as expected.

Bug 40
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How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Custom shaders Gain control over your game’s visual style and performance by creating custom shaders. Shader programming allows you to manipulate lighting, textures, and visual effects, resulting in unique and optimized visuals. Iterate based on feedback to refine gameplay, fix bugs, and enhance the overall experience.

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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. Animation: Add animation_started/finished signals to AnimationTree and fix time accuracy in StateMachine ( GH-70278 ). Bug reports.

Beta 105
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. Animation: Add animation_started/finished signals to AnimationTree and fix time accuracy in StateMachine ( GH-70278 ). Bug reports.

Beta 80
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Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

Though there will be some small tweaks and fixes, and with any luck, not too many new bugs. We’re not really doing anything with shaders or post processing in the tutorial, so depending on where you want to take the tutorial later, its really up to you which you choose. About Me Who am I? We’ll start with the Dirt texture.

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Schedule for GodotCon 2018 in Pozna?

Mircosoft Game Dev

Talk: My Godot toolbox: patterns, animation and encapsulation | Jakub Grzesik ( kubecz3k ). Talk/demo: How I grow with grass shader | Krzysztof Jankowski ( w84death ). My story of learning shaders the hard way - by doing an awesome grass shader! He's also a contributor to Godot's bug triage team.

Demo 52