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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

Actors often hold up objects awkwardly so you can click on them. You can totally miss important conversations and scenes because you're stuck in the stairwell climbing animation at exactly the wrong time. Your cute animal cult will follow whatever "Doctrines" you declare. Especially when everyone moves just a bit too slowly.

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Develop a 3D game in 2 hours with AI? Is it possible?

Cocos

The game will be a 3D Snake, with innovative gameplay and a complex terrain. Because there are many functional points, and the mind map can assist me in functional decomposition to avoid mutual interference. At this point, I was starting to feel a bit discouraged. Why I write a mind map first? Prompts: fun happy snake 4.0

AI 98
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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. The Scene Editor supports selecting the next node with a single click when using the Rectangle Transform tool.

Render 52
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On Backtracking in Roguelikes

Grid Sage Games

The Ground Gives Way has an especially interesting approach, having the dungeon’s statues come to life after you acquire the trombone relic (yes, trombone) at the bottom, and you have to escape without being killed by the animated statues or whatever other creatures might still be in the way because they weren’t dealt with before.

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GSoC 2020 - Progress report #1

Mircosoft Game Dev

You can assign a category to custom monitors and organize them, and you can also read the previous values in the monitor graph by clicking LMB on them (suggested by samdze ). Because the motions that IK creates is completely done in real-time, animations created via IK can be changed at any time.

Code 52