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Dev snapshot: Godot 3.2 beta 6

Mircosoft Game Dev

There will still be various fixes made before the final release, and we will need your detailed bug reports to debug issues and fix them. The illustration picture is from Sealed Bite , a delightful pixel art metroidvania by Securas with music by Wandard , which is the winning entry of the GitHub Game Off 2019 ! The features.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Add option for snapping 2D transforms to whole coordinates, for pixel art motion ( GH-43554 ). CSG: Various bug fixes.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

New option to snapping 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions (new in 3.2.4 Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Add option for snapping 2D transforms to whole coordinates, for pixel art motion ( GH-43554 ).

Beta 52
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Generate Code, Answer Queries, and Translate Text with New NVIDIA AI Foundation Models

Nvidia

Code Llama 70B Meta’s Code Llama 70B is the latest, state-of-the-art code LLM specialized for code generation. This model can generate code from natural language, translate code between programming languages, write unit tests, and assist in debugging. It builds on the Llama 2 model, offering improved performance and adaptability.

AI 52
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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

Such pointer could be reported as valid even though the memory it points to was not, or worse, that memory could now hold a different object, leading to hard to debug situations. Thanks to the work of Pedro ( RandomShaper ), debug versions of Godot (e.g. Thanks to the work of Pedro ( RandomShaper ), debug versions of Godot (e.g.

Debug 52
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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Add option for snapping 2D transforms to whole coordinates, for pixel art motion ( GH-43554 ). CSG: Various bug fixes.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Add option for snapping 2D transforms to whole coordinates, for pixel art motion ( GH-43554 ). CSG: Various bug fixes.

Beta 52