article thumbnail

Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

point-and-click adventure game anthology series titled Echoes of Somewhere he’s exploring AI-assisted game development. “To produce a point and click game, and to document the creation of a partly AI-generated game.” Next, I start generating assets for the game with AI, like locations, character designs etc.”

AI 190
article thumbnail

What Web3 Games Should Learn from Designing Fun Game Markets

Deconstructor of Fun

While these assets don’t have the returns of traditional investments, they grow in popularity largely due to the “fun” factor. I propose three core components: Fun Assets. At every point in the skill spectrum, players should see a path to improve, as well as see greater winnings as a result of their improvement. Skill curve.

Games 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Friday Questions #3

Grumpy Gamer

Nathan: Given the engine and assets of TWP, would a sequel be significantly cheaper / quicker to produce? If I do another point-and-click, I want to push what a point-and-click can be, but still staying true to the form. Do you cut off the whole series of the puzzles (meaning wasting time/art/effort)?

Puzzle 52
article thumbnail

Make a fully functional calculator in Unity not only for VR, Part I

DameDev.tv

I have also prepared a starter package for you, which includes meshes, textures, materials, and a prefab with an assembled calculator using these assets. Locate the Calc.prefab asset and place it into your scene. Key Script With our assets prepared, let's dive into implementing the logic. That's all for today.

article thumbnail

Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

Here’s a short preview of the game that we’ll create: Download The Assets And Complete Project For This Tutorial. Download The Assets. You can download the assets and the complete project for this tutorial by clicking on the button above. to open it.

Engine 52
article thumbnail

How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

Playrix is one of the powerhouses in the puzzle genre thanks to Gardenscapes and Homescapes’ current success. This leads to a higher CTI (Click Through Installs) and conversion rates in app stores since the players who viewed and tapped the ad see a similar content in the store page - even though the ad originally was just a fake gameplay.

Co-op 52
article thumbnail

A day in the life of a video game localizer

Game Global

So wear that top hat and be prepared to solve some puzzles! There is nothing better than having one software that can group dozens of files in one single Translation Memory and being able to look through it with a few clicks. CAT tools (meow?) are your best friends. Here is where CAT tools come to our aid.