[Tutorial]Static-Occlusion-Culling, A great solution for improving culling performance during rendering - Guide to Cocos Cyberpunk Source Code
Cocos
MAY 14, 2023
A high number of Draw Calls also reflects, to some extent, that there is too much content to render, which can put significant pressure on the GPU. Tips : Some people may not be able to distinguish between culling and clipping, here is a brief explanation. Expanding the Blocks property, you can see the content in the image below.
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