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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Developing a detailed, polished universe like this presumably took a lot of time and effort from the team, but it pays off in the end as they continuously push out more content over time for player engagement. In terms of content, the plot of Cookie Run: Kingdom advances very quickly while maintaining a grip on the details of the characters.

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What We Can Learn About LiveOps From the 2024 Mobile Gamedev Award Winners

Game Refinery

Millions of mobile games are out there battling for engagement, yet only a few titles manage to fight their way to the top. Each partner event has a theme (like baking a cake, for example), with each team of two having its own target to reach (done by playing the game and building up event currency). Their secret to success?

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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

When a player wins a game, they are presented with a reward chest full of boosters and the option to move onto a ‘second stage’ against another opponent where they will fight for an even better prize. Should they also win that match, the player can enter a final stage for the top prize, after which the cycle will start over.

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Deathloop deconstruction / design thoughts

Radiator Blog

This fighting game health mechanic is too fussy and unreliable for a busy shooter. So to survive fights for the first half of the game, you have to trust the level designers to leave enough health consumables around, Doom / Quake style. Bot invaders often don't interrupt a boss fight. Limited regen (e.g.

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The top 22 mobile games of 2022

Game Analytics

It’s awesome to see some good messaging baked into its core gameplay. But for this game, they layered in choice – fight enemies to make your character stronger, and avoid ones that are too tough. They removed all of the F2P monetization, polished some of the features, and released a new batch of content for season 4.

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FBX importer rewritten for Godot 3.2.4 and later

Mircosoft Game Dev

is that it's not officially supported by Autodesk software, which many use for content creation in the game industry. Right now, you need to bake your animation before exporting. Clay John for helping fix the Z-fighting issue with transparent layers from FBX in the NVIDIA bistro, and for doing the fix in the upstream engine <3.

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

As you and your fellow monsters toss around the village king, you attract a steady buffet of adventurers who try – poorly – to put up a fight! Replayable: enough story content to play approximately three times with different stories each time “ There are a lot of options, like the below, so here are some links to get you started!

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