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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ).

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ).

Beta 75
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Dev snapshot: Godot 3.5 beta 1

Mircosoft Game Dev

was released 2 months ago , and some of the major planned features for Godot 3.5 Some more features are still being worked on and will be included in future beta builds. and included in this beta are: Asynchronous shader compilation + caching (ubershader) ( GH-53411 ). have since been merged and are now ready for wider testing.

Beta 52
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Release candidate: Godot 3.5 RC 6

Mircosoft Game Dev

is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. You can enable it in the Project Settings ( rendering/gles3/shaders/shader_compilation_mode ). The upcoming Godot 3.5 stable for all users. back in 2020!

Render 52
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Godot 3.5: Can't stop won't stop

Mircosoft Game Dev

is out and it comes fully packed with features and quality of life improvements! Most of work was aimed at implementing missing features or fixing bugs which are critical for publishing 2D and 3D games with Godot 3.x, x, and at making the existing features more optimized and reliable. After 9 months of development, Godot 3.5

Shaders 53
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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. and included in this release candidate are: Asynchronous shader compilation + caching (ubershader) ( GH-53411 ). The upcoming Godot 3.5 stable for all users.

Render 52
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Release candidate: Godot 3.5 RC 5

Mircosoft Game Dev

is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. and included in this release candidate are: Asynchronous shader compilation + caching (ubershader) ( GH-53411 ). The upcoming Godot 3.5 stable for all users.

Render 52