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Solo dev Simon Taylor saw his game Smash Dungeon fail “The journey comes to an end”

PreMortem.Games

I first became a solo developer in 2004 making games for mobile phones using J2ME. I saw the rise in mobile games which reminded me of the 8 bit era. I saw someone else mention a work life balance and being a solo dev can become all consuming. Why did you become a solo developer? “I And no one to talk problems through with.

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12 Ways to Take Battle Passes to the Next Level in Mobile Games

Game Refinery

The ever-changing nature of the mobile market means that new monetization mechanics are constantly emerging and evolving. Battle passes have crept into almost every mobile game genre imaginable, with our platform showing that 66% of mobile games in the top 20% have incorporated the feature.

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Tower of Fantasy – Is the Game Really a Genshin Impact With a Social Twist?

Game Refinery

Both games have a massive open-world to explore and support co-op features, but Tower of Fantasy has a bigger focus on social elements and makes the process of playing with other players smoother than Genshin Impact. Tower of Fantasy: Co-operative challenges in the open-world. How is the genre shift shown in the game?

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Tower Pop seeks to reinvent tower defense

Game Daily

How does the tower defense (TD) genre – generally associated with casual, mobile gaming – fit into the Web3 world? This extra layer of strategy balances the need to kill off stragglers, focus on impeding more skilled opponents, or exact revenge against irritating individuals. Let’s take a look.

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How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

Township has been on mobile platforms since 2013 and generated around a Billion Dollars in life-time revenues. In many ways, Township has been the cornerstone for Playrix’s success as a title that allowed the company to build experience in live ops, analytics, and user acquisition. exclusive and then on Facebook canvas.

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Turkish Gaming Phenomenon Uncovered: A Conversation with Rina Onur

Deconstructor of Fun

In the latest episode of the DoF Podcast, Mishka reconnects with Rina Onur Sirinoglu, CEO of Spyke Games, to talk about her exciting new mobile gaming venture, which recently secured a $55 million seed round. Rina co-founded Peak Games, which has become a game-changer in the Turkish gaming scene. Let’s take a look.

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Istanbul Gaming Summit 2023

Deconstructor of Fun

Last week in Istanbul, Google and Deconstructor of Fun brought together a thousand-strong group of high-level mobile game execs to talk about the future of the business. His data and insights were based on US data as a proxy for the western market, and focused on platform privacy, or the “Apple global mobile game recession”.

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