Remove Balance Remove Mechanics Remove Mobile Gaming Remove Tile
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Marvel Snap - The Definitive Deconstruction

Deconstructor of Fun

For a quick and general introduction of the game, it’s a player vs player only CCG game, which limits your cards to only 10 per deck, each game is less than 4 minutes, and it uses a very simple poker-like betting mechanic to keep things interesting. At a high level just know that you have 10 cards to a deck.

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2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

Mat Baker has been making mobile games for 15 years. Laura Taranto has 12 years experience in casual games and is a product advisor and puzzle game aficionado. 2020 was a very good year for mobile games. This increase, sliced by subgenre, was driven mostly by Tile Blast and Puzzle & Decorate.

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Turkish Gaming Phenomenon Uncovered: A Conversation with Rina Onur

Deconstructor of Fun

In the latest episode of the DoF Podcast, Mishka reconnects with Rina Onur Sirinoglu, CEO of Spyke Games, to talk about her exciting new mobile gaming venture, which recently secured a $55 million seed round. Mishka and Rina also take a look into the Turkish gaming industry as a whole. I couldn’t agree more.

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How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

Playrix - True Behemoth of Casual Mobile Games Founded in 2004, Playrix entered the industry by making premium Match-3 and Hidden Object games. As a result of growth of app stores in early 2010s they switched their focus and decided to jump onto the free to play mobile games in 2011. Playrix’ active portfolio.

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Clash Mini - Contender or a Pretender?

Deconstructor of Fun

This points out that new playable content is consumed faster than in other SC games. One of the main problems in Clash Mini is the strong similarity with Clash Royale , the other Supercell auto battler whose gameplay and unit mechanics are very similar. To answer that, this article does an in-depth analysis of its different areas.

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Old World Designer Notes #11: The End

Designer Notes

Without them, a 4X game suddenly becomes an aimless simulation where the players set their own goals. Simulations can be great games, but they tend not to be a good format for turn-based games with transparent game mechanics. Thus, Paradox grand strategy games follow this model.)

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10 Years of Excellence - Deconstruction of Supercell

Deconstructor of Fun

Most mobile gaming companies bet on incremental innovation as their gateway to success. They make marginal improvements to an existing game, hoping to convince enough players to switch to their game. This game packs some of the best balanced, nerve- wracking, strategic gameplay on a mobile device.

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