Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”
PreMortem.Games
SEPTEMBER 28, 2023
If I’m happy with this design, I’ll prototype it and test that prototype. I played around with a few ideas and one of them was a simple cube rolling puzzle game. But I think the main lesson is to test more, test sooner, test elaborately and don’t only test for the game’s mechanics. From there I take it step by step.
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