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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

If I’m happy with this design, I’ll prototype it and test that prototype. I played around with a few ideas and one of them was a simple cube rolling puzzle game. So I made a shift in puzzle design to negate that. But these people aren’t necessarily the people that play challenging puzzle games.

Dev 104
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David Olamide’s joyous journey that led to an internship in his own company

PreMortem.Games

In addition, balancing his fifth year as a Computer Engineering student and a pivotal role at Avalon, an American-based software company was no small feat. While quenching his curiosity Olamide stumbled upon Encarta Kids, an enchanting encyclopedia brought to life through games, puzzles, and quizzes.

Balance 104
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Game art vs game design: What is the difference?

Logic Simplified

Let’s take the popular example of Candy Crush Saga , a level-based puzzle game. They must possess a comprehensive knowledge of prototyping, testing, programming, and development techniques to craft a seamless gaming experience. Game designers work on concepts, systems, player progression, balancing and level design.

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Old World Designer Notes #2: City Sites

Designer Notes

Limiting city counts has many gameplay benefits, such as more predictable victory point thresholds based on cities, better balanced per-city bonuses, more consistent city value weights for the AI, and a generous minimum distance between cities to allow breathing room for one-unit-per-tile combat.

Tile 52
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

This is a well-balanced team in terms of disciplines, covering software, design, and art. And seems it provides a solid ground to start hiring the rest of the team, while they start prototyping their ideas. Not sure how they will prototype fast enough until they get some. And past experience in entrepreneurship.

Studios 52
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My Elephant in the Room, Part 1

Designer Notes

Here are some screen’s from the game’s prototyping phase. Finally, city sites also gave us a natural place for tribal camps, which helps drive conflict and ensures that the player needs to balance expansion with military and not just spam settlers. Civ 5 introduced one unit per tile, a big change for the series.

Tile 98
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Istanbul Gaming Summit 2023

Deconstructor of Fun

Running through the market by genre, Kress noted that King has done quite well, but other genres had suffered badly, with strategy, RPG, match puzzle, and casino games all down double digits. Diversify revenue model Cilingir urged game-makers with games skewed heavily toward either ad or IAP-based monetisation to balance their revenue mix.

Games 59