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The Importance of Beta Testing in Game Development

iXie gaming

Beta testing is a critical game quality assurance (QA) process. You can think of beta testing as a pre-release measure to identify performance and gameplay issues before the actual launch. You can think of beta testing as a pre-release measure to identify performance and gameplay issues before the actual launch.

Beta 52
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Dev snapshot: Godot 4.0 beta 14

Mircosoft Game Dev

Release Candidate on the horizon we continue to release beta snapshots frequently and relentlessly! This beta includes a few big changes which may interest a lot of users: Fixes to CanvasItem draw methods to better handled lines of different widths and filled rectangles ( GH-41239 , GH-71623 , GH-71679 ). With the first Godot 4.0

Beta 104
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we'll aim to fix for beta 12 next week.

Beta 105
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Dev snapshot: Godot 4.0 beta 15

Mircosoft Game Dev

The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. This beta includes quite a few big changes which may interest a lot of users: Add support for Unicode identifiers in GDScript and Expression ( GH-71676 ).

Beta 97
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Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

Release Candidate on the horizon we continue to release beta snapshots frequently and relentlessly! This beta includes a few big changes which may interest a lot of users: SkeletonModificationStack3D has been removed, with the 3D inverse kinematic API being more or less reset to the state of Godot 3.x. With the first Godot 4.0

Beta 99
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we’ll aim to fix for beta 12 next week.

Beta 81
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Dev snapshot: Godot 4.0 beta 2

Mircosoft Game Dev

beta 1 two weeks ago! But the "1" in beta 1 means that it's only the first step of the journey, and like for the alpha phase, we're going to release new beta snapshots roughly every other week. So here's beta 2! This beta 2 is not only bugfixes though! We released Godot 4.0 Jump to the Downloads section.

Beta 52